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Roadmap

The current release includes a full demo planning workflow with AI assistance and collaboration features:

  • Project management — Create, open, and organize projects
  • Sketch editor — 4-column planning tables with inline editing, card-style rows, and screenshots
  • Screen capture — Multi-monitor screenshots with region selection
  • Storyboard management — Drag-and-drop organization of sketch sequences
  • Version history — Git-backed snapshots with visual timeline graph and branching
  • Timelines & branching — Fork, promote, and switch between project directions
  • Three-way merge engine — Combine timelines with field-level conflict detection
  • Conflict resolution UI — Inline resolver for sketch, note, and storyboard conflicts
  • History graph — Full DAG visualization of all timelines, forks, and merges
  • Remote sync — Push/pull/sync with GitHub remotes via git2
  • Markdown notes — CodeMirror editor with AI cleanup, rich paste, and live preview
  • Command palette — Keyboard-driven command access
  • Cross-platform builds — Windows, macOS (ARM + Intel), Linux
  • AI assistant — 3 built-in agents (Planner, Writer, Editor), custom agents, and color-coded file references
  • Sparkle (✨) buttons — One-click AI improvements for titles, descriptions, and rows
  • Document import — Word, PDF, and PowerPoint import as project notes
  • Activity panel — Color-coded AI operation logs
  • Debug panel — Captures JS console and Rust backend logs for diagnostics
  • Azure AI Foundry integration — With OAuth support and deployed model discovery
  • Feedback system — Title bar popover with debug log attachment, settings history, and AI-formatted GitHub Issue creation
  • Smart rich paste — AI-powered HTML-to-markdown conversion for Word and web content
  • Auto-update — Built-in update mechanism via Tauri updater
  • Display settings — Text size, row density, color palette, and editor width preferences

Upcoming: Browser Recording In Development

Section titled “Upcoming: Browser Recording ”

Goal: Capture real browser interactions to turn sketches into recorded demos.

Planned capabilities:

  • Playwright-based recording of Chrome and Edge with existing user profiles
  • Free-form and step-by-step (sketch-guided) recording modes
  • Real-time action stream with colour-coded cards and timestamps
  • Re-record individual steps without restarting

Upcoming: AI Refinement Planned

Section titled “Upcoming: AI Refinement ”

Goal: Automatically transform raw recordings into clean, reproducible scripts.

Planned capabilities:

  • Redundant action removal (accidental clicks, navigation corrections)
  • CSS selector stabilization for replay reliability
  • Narration generation from demo flow
  • Timing optimization and animation suggestions
  • Sketch-to-recording alignment

Upcoming: Script Editor Planned

Section titled “Upcoming: Script Editor ”

Goal: Full editing interface for recorded/refined scripts.

Planned capabilities:

  • Row-by-row script editing with accept/reject per step
  • Re-record individual steps without restarting the full recording
  • Selector modification and timing adjustment
  • Action preview before committing changes
  • Side-by-side view with original sketch

Upcoming: Video Production Planned

Section titled “Upcoming: Video Production ”

Goal: Automated replay and lossless video capture.

Planned capabilities:

  • Controlled browser replay of the finalized action sequence
  • FFmpeg integration for lossless recording (FFV1 in MKV)
  • Separate audio tracks (system audio, narration)
  • Frame-accurate timing metadata
  • Retry individual segments on failure

Upcoming: Export & Packaging Planned

Section titled “Upcoming: Export & Packaging ”

Goal: Professional video editor integration.

Planned capabilities:

  • FCPXML 1.9 timeline export (DaVinci Resolve compatible)
  • Organized output folders with media, metadata, and project files
  • Multi-track assembly (video, narration, system audio)
  • Chapter markers aligned with sketch rows
  • Batch export for multiple storyboards

Upcoming: Animation Engine Planned

Section titled “Upcoming: Animation Engine ”

Goal: Integrate motion graphics and educational animations.

Planned capabilities:

  • ManimCE integration for mathematical/educational animations
  • Pre-built animation library with customizable parameters
  • Timeline merge for inserting animations into the video sequence
  • Preview rendering before final export
  • Code signing — macOS notarization ✅ and Windows EV certificates
  • Plugin system — Extensible architecture for custom actions
  • Real-time collaboration — Simultaneous multi-user editing (beyond async remote sync)