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Roadmap

CutReady’s north star is still the same: help people turn a rough product demo idea into an edit-ready video package. The product is already useful for planning, AI refinement, collaboration, and document export. The remaining work is concentrated around reliable recording, replay, animation, and timeline packaging.

Available Today Available

Section titled “Available Today ”
  • Sketch-first demo planning with .sk files, planning rows, screenshots, narrative, actions, and optional visuals.
  • Storyboards with ordered sketch sequences and named sections.
  • Markdown notes with live preview, rich paste, AI cleanup, and references from chat.
  • Single-project and multi-project workspaces with ProjectSwitcher support, workspace migration, and a shared Draftline history.
  • Smart Copy between projects for reusing sketches, storyboards, notes, and referenced screenshots or Elucim visuals.
  • Built-in agents for planning, writing, editing, and visual design.
  • Custom agents for user-defined workflows.
  • Sparkle buttons for one-click improvements to titles, descriptions, notes, and sketch rows.
  • File and website references in chat with @ references and URL fetching.
  • AI change highlighting with inline diffs and undo support.
  • Vision support for images when enabled in settings.
  • Conversation compaction for long-running sessions.
  • Draftline-backed snapshots for content history without exposing git as the primary UI.
  • Timelines, branching, and restore from the visual history graph.
  • Three-way merges with field-level conflict detection and resolution UI.
  • GitHub remote sync through Draftline.
  • Runtime-state isolation so chat, agent traces, open tabs, and local UI ordering do not dirty content snapshots.
  • Document import for Word, PDF, PowerPoint, markdown, sketches, and storyboards.
  • Word export for sketches, storyboards, notes, and rendered visuals.
  • Screen capture for reference screenshots.
  • Command palette, title-bar breadcrumbs, Explorer tree, embedded terminal, feedback flow, encrypted secret storage, auto-update, and cross-platform app builds.

Experimental Now Experimental

Section titled “Experimental Now ”

Experimental features are available behind settings or in active development, but they are not yet the stable production path.

  • Browser action trace capture for clicks, typing, navigation, and scrolling.
  • Multiple action takes without relaunching the browser.
  • Screen, camera, microphone, and optional system-audio takes.
  • Sketch/storyboard recording scopes with teleprompter support.
  • Local-only take storage under .cutready/recordings/ so large media assets stay out of Draftline snapshots.

The experimental recording work does not yet complete the full “record, refine, replay, export” loop. Planned follow-up work includes:

  • Aligning recorded actions back to sketch rows.
  • Removing redundant or accidental actions with human review.
  • Stabilizing selectors for future replay.
  • Generating narration and timing suggestions from traces.
  • Promoting takes into organized output packages.

The next major step is turning rough recording traces into production scripts:

  • Map actions, screenshots, and timings to sketch rows.
  • Suggest selector repairs and cleaner action paths.
  • Draft narration from the recorded flow.
  • Let users accept, reject, or edit each AI refinement.

CutReady’s production path depends on reliable replay:

  • Execute finalized browser action sequences in a visible browser.
  • Retry or repair broken selectors when UI changes.
  • Pause for human correction when the agent cannot safely heal an action.
  • Re-record individual segments without restarting the whole demo.

The video pipeline will turn approved takes into editor-friendly output:

  • Organize screen, camera, microphone, narration, and system-audio assets.
  • Generate frame-accurate timing metadata.
  • Export FCPXML 1.9 timelines for DaVinci Resolve.
  • Add markers aligned to storyboard sections and sketch rows.

Elucim already provides semantic visuals for sketch rows. The planned production work is to make those visuals participate in final video output:

  • Preview visual segments in the app.
  • Export animation/video-ready assets from Elucim documents.
  • Place visuals on separate timeline tracks.
  • Support reusable visual templates for common demo explanations.
  • Plugin points for custom capture, replay, export, or agent tools.
  • Real-time collaboration beyond async Draftline remote sync.
  • Broader platform polish, especially around Windows signing and enterprise deployment.